FyreSMP

Plugin developer · Jun 2026 → Present

See FyreSMP's features
  • Built the network’s homes system.

    Named /home teleports backed by the shared cross-server database, an async DAO that keeps SQL off the region threads, a stand-still teleport warmup so players can’t escape a fight, and a chooser that works natively on both Java and Bedrock. Read the full write-up →

  • Building FyreEvent, a Paper plugin.

    A Folia-ready Java plugin built on Paper’s modern Brigadier command framework, starting with async teleport commands (/tp, /tpo, /tppos) that use teleportAsync so loading chunks never stalls the main thread.

  • Added Bedrock cross-play to the teams plugin.

    Built native Geyser form menus (using Cumulus) so Bedrock players get proper UIs instead of the broken fallback chat menus, alongside bug fixes across the plugin.